Your Game’s Not Viral Yet? You Probably Need LiveOps

It means you’re not just building gameplay. You’re building experiences that extend far beyond the main loop. And this is where LiveOps becomes your secret weapon.
Why ‘More’ Isn’t Better in Game Design

Some game designers overcomplicate mechanics in an attempt to be unique, but complexity isn’t the same as depth. The best games follow the K.I.S.S. principle—Keep It Simple, Stupid—engaging players with clear mechanics while allowing depth to emerge naturally.