extended reality – XR
solutions across VR,
AR & MR
Get unified XR applications supporting VR immersion, AR mobility, and MR spatial interaction – deployed across headsets, mobile devices, and AR glasses from a single codebase.
don't choose between
VR, AR & MR - build for
all three
extended reality services
Algoryte develops unified extended reality solutions that work across the entire reality spectrum, from fully immersive VR to real-world AR overlays to spatially aware MR. Our XR approach prioritizes platform flexibility by building applications that adapt intelligently to multiple devices, including standalone VR headsets, AR-capable smartphones, MR glasses, and next-generation spatial computing platforms.
We solve the fundamental XR challenge – building once instead of three separate times. Our unified development approach utilizes platform-agnostic frameworks, adaptive UI systems, and intelligent content scaling – ensuring your XR investment works seamlessly across current hardware and emerging devices without requiring complete rebuilds.
our XR services

unified XR platform
development
Single applications that support VR, AR, and MR experiences from one codebase. We architect platform-agnostic systems using OpenXR and cross-platform frameworks, so content automatically adapts rendering fidelity, interaction, and UI layouts based on detected hardware – without separate builds
for each reality format.

cross-reality
experience design
Experiences that feel consistent as users move between headsets, phones, and mixed reality devices. We design adaptive interaction systems that recognize input methods (hand tracking, controllers, touch), scale 3D content to device capability, and reposition UI for screens versus spatial interfaces.

XR content
management systems
Central hubs to manage, version, and distribute XR content across devices. We build backends that handle 3D asset variants, device capability detection, dynamic content delivery, version control, and analytics, so you update once and serve optimized content everywhere.

platform abstraction &
hardware independence
Architectures that decouple your app logic from specific XR hardware. We implement abstraction layers for rendering pipelines, input methods, spatial tracking, and performance targets – protecting your investment from device churn and easing the adoption of new headsets.

adaptive rendering
& performance scaling
Visuals that automatically adjust to the power of each device – VR headsets, AR phones, and MR glasses. We use dynamic LOD, resolution scaling, shader controls, and feature toggles so high-end VR users get rich visuals, MR users get stable spatial rendering, and mobile AR users get smooth performance.

multi-modal
interaction systems
One interaction logic, many input methods. We design unified systems that gracefully support hand tracking, controllers, touch, gaze, and voice, so users interact naturally on any XR device without fragmenting the core interaction model.

XR analytics &
device intelligence
Visibility into how users actually experience your XR products. We add tracking for session behavior, device usage, performance bottlenecks, and cross-platform drop-off points – giving you the insights needed to optimize content, UX, and hardware priorities.

progressive XR
deployment strategy
A realistic roadmap from prototype to full XR ecosystem. We help you start with accessible smartphone AR, then phase in VR and MR as your audience and hardware readiness grow – designing systems that expand capabilities instead of forcing big upfront bets.

XR cloud &
streaming solutions
Run heavy XR experiences in the cloud instead of on the device. We render complex scenes on remote servers and stream them with low latency, so users can explore high-quality VR/AR/MR worlds on normal phones, tablets, and standalone headsets without high-end hardware.

future-proofing &
emerging platform support
XR solutions that evolve with the hardware landscape. We monitor platform roadmaps, adopt emerging standards like WebXR and OpenXR updates, and conduct architecture reviews, so your XR stack stays compatible instead of becoming a dead end.

spatial computing &
digital twin development
XR experiences that mirror and augment real-world spaces and systems. We build spatial computing workflows and digital twins for factories, campuses, retail spaces, products, and more – combining mapping, LiDAR data, IoT signals, and simulation to enable monitoring, training, and scenario testing in virtual replicas.

enterprise
XR integration
XR that plugs into your existing tools and workflows. We integrate XR applications with systems like LMS platforms, CRMs, IoT dashboards, CAD/PLM repositories, analytics stacks, and cloud services – ensuring immersive experiences support real business processes instead of sitting in isolation.
why choose algoryte for
XR development?
cross-platform
XR architecture
We specialize in unified architectures supporting multiple
reality formats from a single codebase – eliminating
redundant development costs and ensuring consistent experiences whether users access content via VR headset,
AR phone, or MR glasses, rather than building three separate applications.
future-proof
development
We build XR solutions anticipating hardware evolution rather than targeting single platforms – using open standards (OpenXR, WebXR), abstraction layers isolating platform dependencies, and scalable architectures accommodating emerging devices without requiring complete application rewrites as the XR ecosystem matures.
device-agnostic
experience design
We design XR experiences thinking across the reality spectrum – creating interaction patterns working with controllers, hand tracking, touch, or gaze input; UI systems adapting between spatial and screen contexts; and content strategies scaling from smartphone screens to room-scale MR environments.
strategic XR
roadmapping
If you are looking for consultants specializing in extended reality strategy, we help organizations navigate XR adoption strategically – identifying which reality formats serve specific use cases best, planning phased rollouts maximizing ROI, and designing architectures supporting progressive capability expansion as users and organizations invest in more sophisticated XR hardware over time.
platform
abstraction
expertise
We separate your core app logic from device-specific code, so your XR experience works across different headsets and platforms without rewrites. Rendering, input, and spatial tracking adapt to each device, while your main functionality stays the same – making maintenance easier and new device support faster.
multi-device
testing &
optimization
We validate XR experiences across the device spectrum – testing on VR headsets (Quest, PSVR, Index), AR phones (iOS, Android), MR devices (HoloLens, Magic Leap, Quest 3), and emerging platforms – ensuring consistent quality and appropriate performance targets across completely different hardware capabilities.
XR ecosystem
knowledge
We maintain expertise across the entire XR landscape – understanding technical constraints, interaction paradigms, and user expectations for VR, AR, and MR while tracking emerging platforms, evolving standards, and industry direction – bringing an informed perspective to strategic XR investment decisions.
your users are on different
devices. your XR should
work everywhere
our XR development
process
XR strategy & device planning
We start by understanding your goals, users, and use cases, then decide which XR formats (VR, AR, MR) actually make sense for you. From there, we recommend which devices to target first and in what order, so you reach the widest audience possible – without over-investing in expensive hardware too early.


platform-agnostic architecture design
We design technical architectures isolating core application logic from platform-specific rendering, input, and spatial systems – selecting appropriate frameworks (Unity XR, Unreal OpenXR, WebXR), defining abstraction interfaces, and planning content delivery strategies enabling single-source multi-platform deployment.
adaptive content & interaction design
We create design systems working across reality formats
– developing 3D assets with multiple LOD tiers, designing UI adapting between spatial and screen contexts, defining interaction patterns supporting diverse input methods, and establishing visual languages maintaining brand consistency across VR, AR, and MR experiences.


unified application development
We build XR applications using cross-platform frameworks – implementing shared business logic, adaptive rendering systems, multi-modal input handling, and device capability detection – ensuring core functionality remains consistent while presentation and interaction adapt appropriately to detected hardware.
cross-device testing & optimization
We validate experiences across the XR spectrum – testing on VR headsets for immersion quality, AR smartphones for tracking stability and battery impact, MR devices for spatial understanding accuracy, and emerging platforms for compatibility – optimizing performance targets and interaction comfort for each device category.


XR content management & delivery
We implement backend infrastructure managing XR content distribution – building systems detecting device capabilities, serving appropriate asset variants, managing version control across platforms, and aggregating analytics – enabling centralized content updates automatically reaching diverse XR hardware.
phased rollout & user migration
We execute strategic rollout plans – launching accessible entry points (smartphone AR) first to build user bases, then progressively introducing premium experiences (VR/MR) as users invest in hardware, using analytics to identify optimal migration timing, and designing onboarding flows by introducing advanced capabilities gradually.


ongoing XR support & evolution
We monitor the XR ecosystem for new hardware, updated standards, and emerging capabilities – providing architecture reviews identifying necessary adaptations, implementing support for new devices as they gain market traction, and ensuring your XR solution remains compatible and competitive as the technology landscape evolves.
industries we have
worked with
retail & e-commerce
As one of the companies offering customized extended reality solutions for retail businesses, we provide product visualization, adapting to available devices – smartphone AR for home preview, VR for immersive showrooms, and MR for spatial product configuration, delivering consistent shopping experiences whether customers use phones or invest in headsets.
education & training
Extended reality enhances employee training programs and educational content by providing learning experiences accessible across the institutions’ diverse hardware – students without headsets access AR content on phones or tablets, while those with VR equipment experience full immersion, ensuring educational equity.
enterprise collaboration
Extended reality services improve remote collaboration through tools that work regardless of team members’ hardware – some joining via VR for full spatial presence, and others via AR glasses for hands-free access, enabling inclusive meetings across device contexts.
marketing & brand experiences
Campaign activations reaching broad audiences – accessible smartphone AR generating initial engagement, with deeper VR experiences rewarding enthusiasts investing in hardware, maximizing reach while providing premium experiences for committed brand advocates.
architecture & real estate
Property visualization for diverse client preferences – smartphone AR for quick on-site visualization, VR for immersive walkthroughs from remote locations, and MR for on-site design collaboration, serving different stakeholder needs with appropriate tools.
healthcare & medical
Medical visualization and training accessible across healthcare systems – smartphone AR for patient education and field diagnostics, VR for surgical
training and therapy, and MR for operative guidance, supporting diverse clinical environments with appropriate technology.
industrial & remote assistance
Maintenance and support systems adapting to field conditions – technicians using AR glasses for hands-free guidance, supervisors joining via VR for immersive oversight, and mobile workers accessing support through smartphone AR when specialized hardware isn’t available.
military & defense
Mission training, planning, and field support across all devices – VR for immersive simulations, MR for heads-up awareness, and AR/mobile tools for on-site guidance, delivering flexible readiness tools for any operational environment.
our XR tech stack
XR frameworks


unity XR plugin framework
unreal engine openXR



webXR
AR foundation
vuforia
cross-platform standards


openXR (cross-vendor VR/MR)
webXR (browser-based XR)


ARcore (mobile AR)
ARkit (mobile AR)
supported devices
VR


Quest
PS VR2


valve index
vive
AR


iOS(ARkit)
android(ARcore)
MR


hololens 2
magic leap 2


vision pro
quest 3
web

webXR-compatible browsers
rendering & performance


universal render pipeline (URP)
dynamic LOD systems



occlusion culling
assest bundle management
shader variants
input abstraction

unity input system (multi-modal)


gesture recognition systems
custom input abstraction layers
backend & content delivery


CDN-based asset delivery
device capability APIs


version management systems
cross-platform analytics aggregation
development tools


XR interaction toolkit
MRTK (mixed reality toolkit)


photon
device simulators for testing
mirror
FAQs
Extended Reality (XR) is the umbrella term encompassing all reality-altering technologies – VR (fully virtual), AR (digital overlays on the real world), and MR (interactive digital-physical blending). XR specifically refers to unified solutions working across this entire spectrum from a single codebase, rather than building separate VR, AR, and MR applications. XR development focuses on platform-agnostic architectures, adaptive experiences, and future-proofing against hardware evolution.
Unified XR development dramatically reduces costs by building once instead of three times, ensures consistent brand experiences across devices, simplifies maintenance and updates, future-proofs against new hardware without rebuilds, and reaches broader audiences by supporting whatever devices they already own. Separate applications multiply development time, fragment user bases, create version management nightmares, and require complete rewrites when new XR hardware launches.
The core components of an extended reality system include: (1) Hardware layer – headsets, phones, or AR glasses with sensors for tracking and display; (2) Rendering engine – Unity or Unreal handling 3D graphics and physics; (3) Input systems – controllers, hand tracking, gaze, touch, or voice; (4) Spatial understanding – mapping, anchoring, and environment recognition; (5) Content delivery – backends managing 3D assets, versions, and distribution; (6) Platform abstraction – frameworks like OpenXR enabling cross-device compatibility; and (7) Integration layer – APIs connecting to business systems, analytics, and cloud services.
Start with accessible smartphone AR reaching broad audiences without hardware barriers, design architecture supporting progressive enhancement, collect usage data identifying engaged users likely to invest in headsets, and then introduce premium VR or MR experiences for committed users. This phased approach maximizes ROI, validates demand before expensive hardware investments, and builds user bases that grow into more sophisticated XR over time rather than requiring expensive hardware upfront.
XR applications built on open standards (OpenXR, WebXR) and platform abstraction layers remain highly future-proof – new devices get support through framework updates rather than application rewrites. We isolate platform-specific code, use standardized APIs, and design adaptive systems accommodating new capabilities. While some optimization for new hardware is inevitable, unified XR architectures protect core investments from obsolescence, unlike single-platform applications requiring complete rebuilds as the ecosystem evolves.